An ever-evolving overworld Caelum is a sprawling, always changing realm. Your mercs will age, retire, and die over the decades, and your company-and strategy-will need to adapt to the shifting tides. That's okay, though the game may not look especially pretty, but it's fun, and that's really all that matters.The cold march of time Years pass as you navigate the world. The character models are what really show the game's roots - it's pretty clear that no major changes to models were made to accommodate console play on a large television. Then again, it's a budget game you could buy three times over for the price of either one of those two. This isn't a beautiful game like Xenoblade Chronicles 2 or a technical marvel of a game like Wolfenstein II. The visuals also show its mobile phone roots - they look fine, but they don't look great. There are variations from mission to mission, and it never gets so stale that it begins to bore, but every mission more or less follows that basic format. You walk around, you shoot bad guys, you blow up buildings and vehicles, you search for dog tags and medals, and then you go to the extraction point. Every mission feels very similar even with objectives that can range from kill everything to destroy everything to save prisoners. It's not fancy, the story is barebones as hell, and it's not complex, but it's a fun game.ĭespite being a fairly good console conversion, the game's roots as a mobile game are still very apparent. There are three campaigns - the original Tiny Troopers campaign, the Spec Ops campaign from Tiny Troopers 2, and a very short zombie campaign. Don't kill civilians, but if you do, it's okay because the only penalty is a very mild credit loss. The story is nonsensical you're part of some country fighting some other country, and you're sent to kill bad guys and blow stuff up. The troopers on your team are randomly generated in both name and appearance, but there is some advantage to keeping them alive they rank up and gain more hit points as they survive through mission after mission. Each mission has a primary objective that much be completed, and most have a secondary objective that you can complete for some extra credits to upgrade your troopers between missions. You control between one and three soldiers in an overhead twin stick shooter. If you've ever played Team17's Alien Breed, it plays a lot like that.
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